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  Conrad Garcia · 3D Artist and Designer
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Experience
Laurus College  Sep. 2016 – Present
3D Animation Instructor Hybrid Online Teaching
- Mentor and educate 3D game artists, animators and visual effects artists
- Design and create course documentation and class materials
- Maintain collaborative relationship remotely with staff and students

Freelance 3D Game Artist  Apr.  2018 – Jun 2018
- Created shaders and workflow documentation for Unannounced Title

Freelance 3D Game Artist  Jun. 2016 – Jan. 2017 
- Created high quality 3D props and modular building kits for Cogflicts

Red 5 Studios  Oct. 2015 – Feb. 2016
3D Modeler PC/Console
- Created high quality optimized game assets for sci fi MMO Firefall
- Other responsibilities include kitbashing, model swaps, and texture reskins 
- Collaborated with concept, world building and design teams

Naked Sky Entertainment  Oct. 2012 – Sept. 2015
Art Director & 3D Artist Mobile
- Created concepts and promotional art for Max Axe and Scrap Force
- Mentored art team in art styles, effecient asset workflows, and engine pipeline
- Created environments, props, characters, shaders, and vfx for shipped titles

Freelance 3D Game Artist  June 2011 – May 2012
- Create levels, environment art and kitbash modular aircrafts for BulletHell

Freelance 3D Game Artist  May 2010 – Dec. 2010
- Create high quality props and environment art for Victim: Fear the Light



Education
BS in Game Art and Design at Art Institute of California
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Email: Conrad@ConradGarcia.com

Skills
High Poly
Low Poly
PBR
Hand Painted
Shaders
Modularity
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Software
Maya
Zbrush
Photoshop
Substance Painter
3DS Max
xNormal
Unreal 4
Unity
UDK
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